Come join the LoL Wiki community Discord server! The Blue Sentinel is a neutral monster on Summoner's Rift. Killing the Blue Sentinel grants the Crest of Insight , a buff which grants increased mana regeneration or energy regeneration as well as ability haste.
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Connect and share knowledge within a single location that is structured and easy to search. Everyone who played jungler should know the situation: Mid can't pull for whichever reason - for example on account of being Fizz - so someone else attacks once and runs away, you as jungler start punching the golem and then it resets while all your cooldowns are down and you end up taking twice the damage you should have taken.
What can the one pulling or the jungler do to prevent that situation? This picture that I just saw on League of Legends Reddit has a good way of explaining why and when it resets. When someone attacks leashes blue buff, it will attempt to move towards that player to attack. However, blue buff can not move outside of its indicated aggro range. If the player that attacked blue first is still within its aggro range, it will continue to try and reach that player. When it can not, and it reaches its aggro range border, it will soft reset up to a maximum of 2 times.
If the player that attacked it first leaves aggro range, it will continue to try, and move towards that player until it reaches its aggro range again. When it does, it will attempt to attack a player that is within the aggro range and has attacked blue. Hard resets happen when it soft resets 2 times, then resets again. It will return to its original spawning location, ignoring all actions made by players. As jungler, there is not much you can do.
The guy who pulls has to get away immediatly. If he tries to apply dmg to the blue buff is already enough the blue buff might reaggro him, go out of his "camp zone" and reset cuase of that.
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